Vanilla Squarelaxy had sprites highly inspired by Starbound, though we’ve modified them, we felt guilty and decided to draw them from scratch.

So Squarelaxy Unity will feature a new character design, but still a humanoid πŸ™‚

Squarelaxy Player Sprite 2015
New features:

– Added Player Statistics.

– Added Achievements.

– Chat reply (Hotkey: R).

– Chat (Hotkey: Up arrow, Down arrow).

Minor changes:

– Version is now also shown in Log in menu.

Bug fixes & improvements:

– Fixed a bug with Invisibility.

– Chat whisper fixed.

– Level Editor eraser fix on Smart (metal, dirt.. etc.) tiles.

– Many minor bug fixes.

New features:

– Ban & Auto-Ban System.
– AFK checker.

Minor changes:

– Username is now shown above Players.
– Tiles are now loaded much faster.

Bug fixes & improvements:

– Monsters are no longer getting stuck in front of a wall.
– Other minor fixes & improvements.

Player: Jump force increased from 13 to 13.5.


  • Shoot speed decreased from 0.33 to 0.3.
  • Reload speed decreased from 1.2 to 1.
  • Bullet offset decreased from 2 to 1.5.

  • Shoot speed is now twice slower. (from 0.25 to 0.5)
  • Bullet offset increased from 1 to 2.
  • Bullets per shot decreased by 2. (from 7 to 5)
Minor changes:

– Skeleton sprite changed.
– Buffs are now removed on death.
– Picking up a weapon no longer allows you to shoot instantly.
– Monsters can’t kill you while having Invisibility buff.
– Monsters are no longer pushable (when having Invisibility or Magic Shield) instead you are pushed.
– Monster colliders changed. (Now is similar to their sprites instead of 30Γ—30)

Bug fixes & improvements:

– Infinite Bullets and Mass Sleep powerups are now working.
– Bullets are now less laggy.
– You can now Respawn while having Magic Shield buff.
– Picking up the same weapon no longer result in infinite ammo.
– Fixed a small bug in Climbable behaviour that used to boost your climb speed.

Minor changes:

– Leaderboards are now sorting.

Bug fixes & improvements:

– /ping chat command fixed.

– Climbable exit fixed. (Ladder…etc.)

– Liana animation fixed.

– Level Editor picker now shows the correct Door/Key colors.

– Fixed a few errors.

Minor changes:

– Players climb faster. (from 1.7 up to 1.9)
– Players swim slower. (from 2.2 to 2)
– Sprint increases more movement speed. (from 20% to 30%)
– Magic Shield only loses charges when hit by a bullet. (Currently has 2 charges)
– Download screen changed.

Bug fixes & improvements:

– Magic Shield buff now removes itself at 0 charges.
– Doors fixed.
– Only 2 doors of the same color can be placed.
– Player no longer dies multiple times.
– Sliding on climbable tiles now works properly. (Ladder… etc.)
– Horizontal climbing animation fixed. (Liana…etc.)
– Fixed bullet layer sorting.
– Monsters no longer collide with corpses.
– Corpse colliders fixed.