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  • Weapon balance changes
  • Doors now require a short channeling before teleporting (Player should not move in any way)
  • Improved Scoreboard (TAB), it now displays the world you are in and the match status
  • Fixed a bug that caused keys to be picked for every player
  • Fixed other player's weapons being slightly visible when they turn invisible
  • Fixed visually disappearing tiles
  • Fixed a bug causing resolution change to not apply properly
  • Fixed a bug causing worlds to get corrupted
  • A few other minor bug fixes & improvements

  • Blaster 
    • Damage increased from 25 to 60
  • Lazer 
    • Damage increased from 45 to 80
  • Pistol 
    • Damage increased from 30 to 50
  • Rifle 
    • Damage increased from 20 to 30