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Player: Jump force increased from 13 to 13.5.


  • Shoot speed decreased from 0.33 to 0.3.
  • Reload speed decreased from 1.2 to 1.
  • Bullet offset decreased from 2 to 1.5.

  • Shoot speed is now twice slower. (from 0.25 to 0.5)
  • Bullet offset increased from 1 to 2.
  • Bullets per shot decreased by 2. (from 7 to 5)
Minor changes:

– Skeleton sprite changed.
– Buffs are now removed on death.
– Picking up a weapon no longer allows you to shoot instantly.
– Monsters can’t kill you while having Invisibility buff.
– Monsters are no longer pushable (when having Invisibility or Magic Shield) instead you are pushed.
– Monster colliders changed. (Now is similar to their sprites instead of 30×30)

Bug fixes & improvements:

– Infinite Bullets and Mass Sleep powerups are now working.
– Bullets are now less laggy.
– You can now Respawn while having Magic Shield buff.
– Picking up the same weapon no longer result in infinite ammo.
– Fixed a small bug in Climbable behaviour that used to boost your climb speed.

Minor changes:

– Leaderboards are now sorting.

Bug fixes & improvements:

– /ping chat command fixed.

– Climbable exit fixed. (Ladder…etc.)

– Liana animation fixed.

– Level Editor picker now shows the correct Door/Key colors.

– Fixed a few errors.

Minor changes:

– Players climb faster. (from 1.7 up to 1.9)
– Players swim slower. (from 2.2 to 2)
– Sprint increases more movement speed. (from 20% to 30%)
– Magic Shield only loses charges when hit by a bullet. (Currently has 2 charges)
– Download screen changed.

Bug fixes & improvements:

– Magic Shield buff now removes itself at 0 charges.
– Doors fixed.
– Only 2 doors of the same color can be placed.
– Player no longer dies multiple times.
– Sliding on climbable tiles now works properly. (Ladder… etc.)
– Horizontal climbing animation fixed. (Liana…etc.)
– Fixed bullet layer sorting.
– Monsters no longer collide with corpses.
– Corpse colliders fixed.