This is a gameplay changing update. Deathmatches are no longer one-hit-kill. This will allow us to have more stats, weapon types, classes, etc.
Features:
- Implemented Damage, Health & Shield
- Added 5 Elements: Physical, Fire, Frost, Lightning & Nature
- Added 5 new Powerups: Fire, Ice, Lightning, Poison & Corrosive Projectiles
- A few weapon balance changes & added damage values
- Added sound effects & original chiptune music
- Added background clouds
- Added a few apparel items, including ponytail, long hair bun & another cowboy hat
- Improved player running animations
- Added God Mode toggle in the editor UI
Damage, Health & Shield:
- Characters will now have 100 Health & Shield
- Health & Shield will regenerate when out of combat, shield has a much higher regeneration speed
- Tiles & Projectiles will now deal damage instead of instantly killing the players
Elements:
- Frost element will slow the affected characters
- Lightning element will deal bonus damage to shields
- Nature has no specific interactions but has two subelements:
- Poison element will only be applied if the character's shield is depleted
- Corrosive element will damage both shield and health simultaneously
- Physical & Fire elements currently have no element-specific interactions
Powerups:
- Fire Projectiles
- Buff duration: 8 seconds
- Projectile hits will apply a debuff dealing 15 fire damage over 1.5 seconds
- Ice Projectiles
- Buff duration: 8 seconds
- Projectile hits will apply a debuff slowing the character by 10% for 3 seconds.
- Lightning Projectiles
- Buff duration: 8 seconds
- Projectile hits will apply a debuff dealing 15 lightning damage over 1.5 seconds
- Poison Projectiles
- Buff duration: 8 seconds
- Projectile hits will apply a debuff dealing 30 poison damage over 3 seconds
- Corrosive Projectiles
- Buff duration: 8 seconds
- Projectile hits will apply a debuff dealing 15 corrosive damage over 1.5 seconds
Weapons:
- Blaster
- Damage: 25
- Lazer
- Damage: 45
- Shoot speed increased from 1 to 0.7 seconds
- Pistol:
- Damage: 30
- Rifle
- Damage: 20
- Rocket Launcher:
- Damage: 20 hit + 80 explosion
- Accuracy offset changed from 4 to 1 degree.
- Shoot speed increased from 1.4 to 1 second
- Projectiles reduced from 8 to 4
- Reload speed reduced from 4 to 2 seconds
- Shotgun
- Damage: 15
- Projectiles per shot increased from 5 to 7
Comments
devjah
http://squarelaxy.com/posts/34
Level 45
parkouristik93
debuff me sempai~