This weekend we showcased Squarelaxy at the Games Gathering Conference in Kyiv, Ukraine. The event exceeded our expectations - it’s unbelievable how much feedback we gathered during the last two days. Over the next few updates, we’ll try to prioritize and work on the most burning issues that people experienced while playing SQLX.
In ver. 0.10 we plan to go a step back, rework our movement system and tweak the core mechanics.
Stay tuned! We have a new benchmark to reach in 2020.