- Added 2 new Character Classes
- Changed Classes menu UI
- New explosion animation
- Changed Lightning Projectiles powerup icon
- Changed Weapon tile sprite
- Patrons page
- Bug fixes & improvements
Scout:
- Active: Jump → Cost: 100 Stamina
- Passive: Endurance → Increases stamina regeneration by 100%. Consume 50% less stamina
- Health: 100, Shield: 100, Speed: 105%, Sprint Speed: 110%
Berserker:
- Active: Berserk → Heal for 100% of the damage taken for 3 seconds. Cooldown: 30 seconds
- Passive: Rage → Increases damage, shooting speed and reload speed based on % health missing up to 2 times more. Lose 5% of current hp per second
- Health: 200, Shield: 0, Speed: 1
Comments
devjah
http://squarelaxy.com/posts/44
Level 45
parkouristik93
BECAUSE