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  • Added Inventory & item drops
  • Added 18 new droppable tiles
  • Added a new buff: New Weapon, grants 10% increased attack speed and reload speed for 10 seconds after picking up any weapon
  • Added World Search
  • Balance changes to Weapons, Powerups & Abilities (see below)
  • Improved Scoreboard
  • Tweaked magma and hay cart sprites
  • Fixed & improved Clouds background
  • Fixed harmful tiles (like spikes) sometimes not dealing any damage
  • Bug fixes & improvements
Weapons:

  • Rifle
    • Damage: 30 to 35
    • Attack speed: 0.18 to 0.22
  • Shotgun
    • Damage: 15 to 25
    • Reload speed: 1.4 to 1.6
  • Blaster
    • Damage: 60 to 30
    • Attack speed: 0.22 to 0.18
    • Reload speed: 1.8 to 1.2
  • Lazer
    • Damage: 50 to 40
    • Attack speed: 0.5 to 0.4
    • Projectile speed: 30 to 36
  • Rocket Launcher
    • Attack speed: 1.0 to 0.8
    • Reload speed: 2.0 to 1.5
    • Projectile speed: 28 to 20
Powerups:

  • Infinite Projectiles
    • Added a new effect: Increases attack speed by 10%
    • Duration: 8 to 16 seconds
  • Fire Projectiles
    • Increased ticks from 3 to 10 (Deals 5 fire damage per tick)
    • Duration: 8 to 16 seconds
  • Ice Projectiles
    • Slow increased from 10% to 50% per stack
    • Duration: 8 to 16 seconds
  • Poison Projectiles
    • Increased ticks from 6 to 20 (Deals 5 poison damage per tick)
    • Duration: 8 to 16 seconds
  • Lightning Projectiles
    • Increased ticks from 3 to 10 (Deals 5 lightning damage per tick)
    • Duration: 8 to 16 seconds
  • Corrosive Projectiles
    • Increased ticks from 3 to 10 (Deals 5 corrosive damage per tick)
    • Duration: 8 to 16 seconds
Abilities:

  • Assassin's Invisibility
    • Cooldown: 6 to 5 seconds
  • Rocketeer's Rocket Morph
    • Cooldown: 16 to 10 seconds
  • Berserker's Berserk
    • Cooldown: 30 to 12 seconds
  • Berserker's Rage
    • Current health loss per second: 5% to 15%